今天我们来学习如何通过二次开发来实现材料的快速创建:
在进行有限元分析前处理时,我们通常需要对结构赋予材料和属性,下面展示基于OptiStruct 求解器进行材料参数与属性的创建,假设我们结构的材料是铝,我们通常需要设定AL的弹性模量、泊松比、密度以及材料卡片类型MAT1 ,属性设置我们需要设定单元类型PSOLID 。下面请欣赏替你手动操作的代码:
*createentity mats cardimage=MAT1 includeid=0 name="al"
*startnotehistorystate {Modified E of al}
*setvalue mats id=1 STATUS=1 1=72000
*endnotehistorystate {Modified E of al}
*startnotehistorystate {Modified NU of al}
*setvalue mats id=1 STATUS=1 3=0.33
*endnotehistorystate {Modified NU of al}
*startnotehistorystate {Modified RHO of al}
*setvalue mats id=1 STATUS=1 4=2.7e-09
*endnotehistorystate {Modified RHO of al}
*createentity props cardimage=PSOLID includeid=0 name="property1"
*startnotehistorystate {Modified Material of Property from 0 to 1}
*setvalue props id=1 materialid={mats 1}
*endnotehistorystate {Modified Material of Property from 0 to 1}